![]() ![]() The entity should be Identifiable, a type Name and a DisplayRepresentation – could be a string of text.List a list of books vs, the screens in an reading app, you app then enabled queries and returns this entities as a Result Use entity when values are more unbounded.Additional example was shown to help you take the user to any screen.Will want to check out Implement App Shortcuts with App Intents If you add a little code you a make your Intent show up in the Shortcuts app.(I should create an intent that shows a user the metrics screen in Wasted Time) And that’s it for a simple intent that takes a user to a specific screen in your app.Then you create a struct which concludes a and perform() method. Need to create an intent for each item action a user could expect.Include: Metadata, Parameter and Perform Method.Single unit of functionality – run by request (or automatically).By using Intents you app becomes available in Siri, it also makes it show in Spotlight, you can now address Focus Filters, and of course shortcuts (this makes app available across all parts of Apple’s ecosystem).Introduced in IOS10, now there is a new Framework called “AppIntents”.As I’ve been playing with App intents in Wasted Time, though I never did get them working the way I wanted, this session is of great interest to me. The last of the sessions I wanted to get to on Day 2, this is another meaty one. There are articles available on how you should migrate. ![]() I believe this is to make your code across more and more platforms without a bunch of compiler directives. It is apparent from this session that Apple is suggesting you switch to these patterns as soon as possible.I am sure this code will be used to easily extend a lot of views task modifier to view, this is run asynchronously beginning when the view appears and ending when the view disappears. They are using Json to save and restore the state. Take special focus on the initializer as defined in the sample code with the session.This example requires us to move state to the class, make it Codable.Persistent state: To do this we need to address Codable and SceneStorage.So we should place it put is next to the scrollView – bellow. navigationDestination Modifier – we don’t want it on each link. We now have a link for each grid entry., We will need to add a.Start with a standard two column display but add a navigationStack into the details:.Allows for navigation between rated information, using NavigationSplitView, NavigationStack, NavigationLink.Adding them together for a complex view navigation: Two column navigation experience (This is what I need for my Card Tracker app).This is auto translated to a single stack on WatchOS and TvOS, so this is also available on all platforms.Now we have fill programmatic control over the view.Uses NavigationSplitView, NavigationLink, and List ( great on larger devices).Multi-column presentation without stacks:.You can bind the path to the view via a state binding.This will push items on the stack so when you go back you will go back up the stack.You will need a NavigationStack, NavigationLink, and the modifier.Basic stack of Views, with sections for each item.That value will change based on the type of item it is presented in.The new one presents a value, not a view: NavigationLink(“Show information”, value: informationShown).You basically add a binding to a link to persist state as in – NavigationLink( “Details”, isActive: $item.showDetail).This will provide simple receipts to get started: Review of new APIs for navigation across of SwiftUI. So I have a few more sessions I have to watch this morning before things get going. As usual I was a bit overly ambitious yesterday and ran out of time. ![]()
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